Squall | Quistis | Zell | Selphie | Rinoa | Irvine
| GunbladeWhat gunblades lack in power, they make up for in reliability. Gunblades never miss, even when Squall is blinded and fighting a cactaur. Press the R1 button to get a critical hit with it. |
Revolver Squall's starting weapon | Strength: 11 Hit: 255% |
Needed to refine: 6 M-Stone Pieces, 2 Screws |
Shear Trigger Weapons Monthly: April | Strength: 14 Hit: 255% |
Needed to refine: 1 Steel Pipe, 4 Screws |
Cutting Trigger Weapons Monthly: May | Strength: 18 Hit: 255% |
Needed to refine: 1 Mesmerize Blade, 8 Screws |
Flame Trigger Weapons Monthly: June | Strength: 18 Hit: 255% |
Needed to refine: 1 Betrayal Sword, 1 Turtle Shell, 4 Screws |
Twin Lance Weapons Monthly: July | Strength: 22 Hit: 255% |
Needed to refine: 1 Dino Bone, 2 Red Fangs, 12 Screws |
Punisher Weapons Monthly: August | Strength: 24 Hit: 255% |
Needed to refine: 1 Chef's Knife, 2 Star Fragments, 1 Turtle Shell, 8 Screws |
Lion Heart Weapons Monthly: 1st Issue | Strength: 30 Hit: 255% |
Needed to refine: 1 Adamantine, 4 Dragon Fangs, 12 Pulse Ammo |
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| WhipWhips are neither especially strong nor reliable. |
Chain Whip Quistis' starting weapon | Strength: 12 Hit: 103% |
Needed to refine: 2 M-Stone Pieces, 1 Spider Web |
Slaying Tail Weapons Monthly: May | Strength: 14 Hit: 104% |
Needed to refine: 2 M-Stone Pieces, 1 Sharp Spike |
Red Scorpion Weapons Monthly: June | Strength: 20 Hit: 105% |
Needed to refine: 2 Ochu Tentacles, 2 Dragon Skin |
Save the Queen Weapons Monthly: August | Strength: 25 Hit: 107% |
Needed to refine: 2 Malboro Tentacles, 4 Sharp Spikes, 4 Energy Crystals |
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| GloveGloves aren't anything special. The least reliable weapons in the game. |
Metal Knuckle Zell's starting weapon | Strength: 12 Hit: 98% |
Needed to refine: 1 Fish Fin, 4 M-Stone Pieces |
Maverick Weapons Monthly: April | Strength: 15 Hit: 99% |
Needed to refine: 1 Dragon Fin, 1 Spider Web |
Gauntlet Weapons Monthly: June | Strength: 20 Hit: 101% |
Needed to refine: 1 Dragon Fin, 1 Fury Fragment |
Ehrgeiz Weapons Monthly: August | Strength: 25 Hit: 103% |
Needed to refine: 1 Adamantine, 4 Dragon Skins, 1 Fury Fragment |
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| NunchakuNunchakus are normal weapons. The first three aren't too great, but Strange Vision can't miss. |
Flail Selphie's starting weapon | Strength: 12 Hit: 98% |
Needed to refine: 2 M-Stone Pieces, 1 Bomb Fragment |
Morning Star Weapons Monthly: June | Strength: 15 Hit: 99% |
Needed to refine: 2 Steel Orbs, 2 Sharp Spikes |
Crescent Wish Weapons Monthly: July | Strength: 20 Hit: 100% |
Needed to refine: 1 Inferno Fang, 1 Life Ring, 4 Sharp Spikes |
Strange Vision Weapons Monthly: 1st Issue | Strength: 25 Hit: 255% |
Needed to refine: 1 Adamantine, 3 Star Fragments, 2 Curse Spikes |
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| ProjectileProjectile weapons are slightly weaker than the 'normal' weapons, but Rinoa is strong anyway. |
Pinwheel Rinoa's starting weapon | Strength: 11 Hit: 99% |
Needed to refine: 3 M-Stone Pieces |
Valkyrie Weapons Monthly: May | Strength: 14 Hit: 101% |
Needed to refine: 1 Shear Feather, 1 Magic Stone |
Rising Sun Weapons Monthly: July | Strength: 18 Hit: 103% |
Needed to refine: 1 Saw Blade, 8 Screws |
Cardinal Weapons Monthly: August | Strength: 24 Hit: 104% |
Needed to refine: 1 Cockatrice Pinion, 1 Mesmerize Blade, 1 Sharp Spike |
Shooting Star Weapons Monthly: 1st Issue | Strength: 28 Hit: 107% |
Needed to refine: 2 Wind Mills, 1 Regen Rin, 1 Force Armlet, 2 Energy Crystals |
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| GunsGuns are just normal weapons. A little more reliable than most weapons. |
Valiant Irvine's starting weapon | Strength: 12 Hit: 105% |
Needed to refine: 1 Steel Pipe, 4 Screws, 1 Fury Fragment |
Ulysses Weapons Monthly: May | Strength: 15 Hit: 106% |
Needed to refine: 1 Steel Pipe, 1 Bomb Fragment, 2 Screws |
Bismarck Weapons Monthly: July | Strength: 20 Hit: 110% |
Needed to refine: 2 Steel Pipe, 4 Dynamo Stones, 8 Screws |
Exeter Weapons Monthly: 1st Issue | Strength: 25 Hit: 115% |
Needed to refine: 2 Dino Bones, 1 Moon Stone, 2 Star Fragments, 18 Screws |
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